For designers
Shape your mobile game ideas into a living pitch: a light GDD tree, a rich scenario you can refine in your own language, optional AI for English pitches and art direction, uploads and concept frames — then publish or keep drafts private. Your designer profile becomes the shelf where readers and developers discover your work.
What you can do
Same glass energy as the in-app editor — built for clarity, depth, and speed. Every block below maps to a real tool on MobilGameMarket.
Structured pitch tree
Core loop, world, monetization, audience — short cells that stay in sync with your long-form scenario so collaborators read one story, not ten scattered notes.
Scenario you own
Write and revise in your workspace. Locale-aware flow so your voice stays yours while you prepare an investor-ready English layer when you choose.
AI where you need it
Expand beats, polish English, run gap checks, character consistency prompts, and optional key art — each action is yours to accept or ignore.
Visualize the pitch
Upload references or generate concept frames so publishers and teammates see mood, not only paragraphs.
Draft ↔ live, public ↔ private
Flip status next to the title without leaving the flow. Keep messy drafts invisible; ship only when the scenario feels ready.
One link, full preview
Each published design gets a clean public URL with title, summary, and share cards — easy to drop into a deck, DM, or forum thread.
Comments & signal
Open comments when you want signal from players and peers; turn them off for quiet iteration. More engagement often means clearer demand for your next revision.
Show developers & publishers
Publishers and devs browse the hub and profiles. A polished, public scenario is easier to green-light than a loose document buried in email.
Your ideas, on record
Keeping versions and published snapshots on the platform gives you a dated trail: if someone later says “that was my concept,” you can point to what you shipped and when.
Designer profile
Your public profile lists every published design with cover cues — a single place curators bookmark when they want more of your worlds.
Detail page per scenario
Each concept opens on its own page: scenario text, art, metadata, and discussion — the depth a writer or narrative lead expects from a pitch site.
Publish more, hear more
The more scenarios you publish, the more surface area for feedback, stars, and inbound asks — without giving up control of what stays private.
For writers & narrative leads
Treat each design as a living manuscript: tighten prose in the scenario block, branch tone with AI suggestions, and keep drafts in private until the chapter feels worthy of a public read. When you flip to published, the hub and your profile become a quiet gallery — readers discover one piece, then wander through the rest of your catalogue.
The clearer your scenario pages read, the likelier a publisher or indie team is to request follow-ups or share your link inside their studio channel. MobilGameMarket is built so each scenario is a first-class page, not a forgotten attachment.
Why “save it here” matters
- Central history of titles, genres, and scenario revisions tied to your account.
- Public URLs and timestamps that back your authorship story without legal jargon.
- Optional community comments so interest isn’t trapped in private inboxes.
- Same account still lets you rate games and earn points like any player — designer is a layer, not a cage.
Designer profiles & public pages
Register with the Designer role for a dedicated profile skin — purple and mint studio waves behind your cards, separate from Player, Publisher, and Investor layouts.
Visitors see your published designs in one list; each entry opens its own /game-design/your-slug detail view with full scenario, imagery, and optional thread.
All public scenarios surface on your profile.
Every design gets a stable detail URL for pitches.
Hub listing helps new readers discover you from the community feed.